2- Arena Under The Hill: Ports & Scrapping Layouts

If you’re reading this and the post-date is not Thursday, August 15th… woohoo! I’ve figured out how to set updates to publish later! (I am currently on vacation until the 26th, so responses and commentary approval will be slow). Warning: this is a long update, and not about a new CTF map. I may discuss why Read More

Arena Maps

Responsibilities: –Level design and layout, blocking out initial play space, inventory station and spawn placement, set dressing, bug fixes. –Make viable ports of classic Tribes arena maps, and adapt them to fit Ascend’s mechanics and style.   Arena Creation Process: Frequently when I am developing arena maps, I already know what art set to use. Read More