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Tag: CaH

Capture and Hold Maps

Capture and Hold Maps

Posted on May 5, 2013May 5, 2013 by Kate

Capture and Hold Responsibilities: –Adapt existing CTF and TDM maps to be used for the Capture and Hold gametype. Layout capture points and linked inventory and radar stations, turrets, and spawn points, as well as neutral spawn locations CaH Adaptation Process: After being given a list of maps to use for the CaH gametype, I Read More

Posted in Tribes Tagged CaH, level design, multiplayer, Tribes
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